Living Artz was founded in early 2006 by Neil McGarry to provide Digital Media services such as Web Design, 3D Modelling, Texturing, Design and Animation services.

Having started out building Websites, the demand for our 3D Architecural and Product Visualisation services became our core work. We then completed a two year contract with Adeze (iBloks) San Francisco creating 3D interactive content and environments for their clients such as Fox (Die Hard 4 DVD Website), VirtualMTV, Microsoft, Grammy Radio, Dreyers Icecream, Media Machines (Vivaty) and MGM all delivered via the iBloks XAML/WPF proprietry real-time 3D player.

3D Player
3D Grammy
3D Library
3D House

After our experience with real-time 3D we added the ever popular Unity 3D Game engine to our set of software tools in 2008 to bring our 3D environments to life with worlds we could interact with and walk through via a computer.

Pushing our skills further we embarked on developing some games for the Apple iPhone and iTouch portable devices in 2009 to gain our first experience working in the Games Industry. This experience led us to be approached to build the Jeenee interactive 3D Virtual Reality trainer Pilot. The Pilot proved successful and we soon expanded our team to begin work on Project Stage 1. This was folllowed up with an even larger scale Project Stage 2. These projects proved a rewarding experience with the trainer to be used to assist people recovering from brain injury or strokes, allowing them to relearn daily tasks and to experience varied modes of transport in a safe educational 3D Virtual World from their computer.

iPhone Game

Our projects have included, but not limited to creating 3D interactive ATM's, Banks (including Tellers to perform withdrawal and deposits, Coffee Shops, Ticket Vending machines, Train Station including elevators, ticket window operators, Supermarket, Corner Store with interactive 3D products, Cars, Trains, Buses, Characters and Architectural walk throughs to name a few. Although these were built from scratch, we also integrate 3D objects into existing real world photos, to allow the user or client to visualise their ideas before starting their project. This saves valuable time and money once their build project gets underway.

3D Plane
3D Train
3D Taxi

3D Training Simulations lend themselves perfectly for new employee induction training when commencing at a new work site.

3D Digital Education Learning enables teachers to provide students with the ability to exerience interactive scenarios in a safe environment with the ability to track results and reward success via achievements in a Virtual World.

We also develop 3D customisable Art products via the use of Allegorithmic Substance PBR materials to speed up workflows for other Developers in the 3D and Games Industry.

Due to our flexible structure we are able to take on short or long term projects of varied size. We have years of experience working remotely on numerous projects. If you have a requirement in any of the following areas to fulfil your 3D Interactive Project please feel free to contact us:

  • 3D Virtual Reality Worlds
  • 3D Architectural Visualisations (we also provide still image and rendered video output)
  • 3D Product Visualisations
  • 3D Game Asset Creation
  • 3D Modelling, Texturing, Animation, Lighting and Rendering
  • 3D Training Simulation for Company Induction Training
  • 3D Digital Education Learning Products or Projects
  • 3D Modelling for 3D Print prototyping
  • Web Design (excludes database driven sites)

The following software is used in our workflow:

  • Allegorithmic Substance Designer
  • Allegorithmic Substance Painter
  • Maxon Cinema 4D
  • VRay for C4D
  • Unity 3D
  • ZBrush
  • Headus UV Layout
  • Adobe Creative Cloud (Photoshop, Dreamweaver, Illustrator, Premiere Pro)

Neil McGarry
(Diploma of Screen Animation, Diploma of Freeleance Photography)

Living Artz Pty Ltd
Port Stephens, Newcastle,
NSW Australia

ACN. 119 415 931
ABN. 67 119 415 931